Agent 26 Spy-based FPS https://agent26.sikosis.com/ Food https://agent26.sikosis.com/ Agent 26 https://agent26.sikosis.com/ Depot CMS Revive? Tue, 23 Jun 2026 20:51:00 +1000 https://agent26.sikosis.com/index.php?blog=12https://agent26.sikosis.com/index.php?blog=12 sikosis Menu Mon, 02 Jul 2018 08:25:00 +1000
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The Gangs All Here Mon, 02 Jul 2018 08:25:00 +1000
Here is an animated GIF of the Character Selection screen which I've quickly thrown a low res background scene in as a placeholder. The models do look a little funny against it but it'll do for the meantime.

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Pivot Time! Unity in the House! Fri, 29 Jun 2018 06:11:00 +1000
Here's my original plan using the Torque Engine, then I went with an iOS game which got about 1/3 done but GameKit was hard. Unity is what I've been using for Gamejams for years now, so it makes sense to use that engine.

So, here's a sneak peak screenshot of some of the models of Agent 26:-

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Reinvented for a New Era Sat, 17 Jul 2010 04:32:00 +1000
Agent 26 is currently being re-envisaged for the iOS platform and we hope to bring more information including work in progress screenshots soon. ]]>
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Shaken but not Stirred Sat, 17 Oct 2009 06:03:00 +1000 https://agent26.sikosis.com/index.php?blog=2https://agent26.sikosis.com/index.php?blog=2 sikosis New Artwork Fri, 22 Dec 2006 12:02:00 +1000


We've also made up some wallpapers too. ]]>
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26 is back ! Sat, 02 Dec 2006 00:00:00 +1000 https://agent26.sikosis.com/index.php?blog=1https://agent26.sikosis.com/index.php?blog=1 sikosis I have a plan. Mon, 22 Nov 2004 16:04:00 +1000
We hope to incorpoate Multiplayer Co-operative as well as Single Player game types. Unfortunately, three is currently no release date. I'm just going to plot away at it until it's done. However, when I have one level complete, I will provide the download for the entire game with that level. That's a long way off at present, but when I get there, I'll pop the champagne! ]]>
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